Both Oculus and Valve (HTC’s Software partner on the Vive) promised a wide variety of launch title for each system. Six months later, has the flow of games continued or have things slowed down?
The Oculus Rift is a bit confusing in how it handles games. The Rift’s official store is the Oculus store. By default, the Rift can’t play games from other sources. Luckily it’s easy to change this, but still, having to purchase games in two places not knowing if Oculus will lock out third party stores altogether makes buying games for Rift more confusing (and risky) than it needs to be.
Looking at the Oculus store there are currently 75 games available ranging in price from $5 to $60. In addition to games, there are tech demos, applications like virtual desktops and interactive stories. Based on the popular VR game tracking site “vrgamesfor.com,” an additional 12 games will be released in October 2016 and an additional 53 within the next year. If we look at Oculus compatible games on Steam, there are 250 games. It looks like developers are still in their honeymoon period with the Rift.
Let’s look at Vive. Luckily, numbers are a bit easier to get for the Vive, as the singular storefront is Steam. If we do a Steam search for Vive compatible games, we come up with a whopping 630 titles. If we go back to “vrgamesfor.com,” we can see 19 upcoming titles in October with an additional 70 titles coming in the next 12 months.
From a games standpoint, you can’t argue that there isn’t enough content for VR devices…It looks like Vive has the edge over games and ease of use right now, but Oculus is no slouch.